Project Overview
Browser game with 29 collectible birds, neural networks and consciousness simulation — fully procedural visuals and audio via Canvas & Web Audio API, zero external assets.
The Challenge
Build a fully procedural browser game with zero external assets — all visuals via Canvas, all sounds via Web Audio API — while implementing a living AI character engine with neural networks, consciousness simulation, and Big Five personality traits.
The Solution
29 playable characters with Life Engine (neural networks, Phi consciousness, dreams, thoughts, 36 evolution forms), 7 visual worlds with unique gravity physics, 6 game modes, 35-level world map, 22 procedural Web Audio sounds, Electron desktop app for macOS/Windows/Linux.
Technologies Used
Results
29 birds in 4 rarity tiers (Common to Legendary), 257 tests across 18 files, real-time Brain HUD with neurons, consciousness level, and thought bubbles, custom character service for personalized birds ($15).